Thursday, 29 October 2009

Call of Duty 4: MW2 Pushing the Limits

Ok maybe this is going slightly off topic from my honour project but Infinity Ward are definatly pushing the limits of character and user relationships. They have just revealed that in their new game in a part which would usually just be a cinematic they make the player control a terrorist around an airport and they have to shoot un-armed civilians. Now even though everyone has seen many movies and game cinematics with violence, here IW are making the players carry through this scene and feel really emotionally connected with it. There has been a lot of debate online where this is right or wrong but I think it does bring the player into the game more if they want that. IW have been forced to make it so users can skip this level if they choose though but in my opinion it adds another level to game play. Very interesting...

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