
(ignore the line on his head, that's just a slight texture error, easy fix)

Also the editor designed in my concept art was a bit complex and wouldn't suit a black background in the first place. So decided to get to work on a new, more simple modern looking one, with inspiration from APB and Mass Effect. Still lots to go into it but it's getting there. The UI will have a level of transparency (lets see what the programmer thinks when he see's it anyway, surely must be more simple to program than the last one I pitched...) and you will be able to see areas of enviroment in the background, pipes, chains, patches of walls etc. Still trying to stick with the steampunk feel aswell to blend the character and editor together, have got to get the balance really right here, and not make it look like some future interface. If you can't tell here the key's are the bottom are like from a tyepwriter, with sciencey symbols on... ooo spooky.


Going for wing style tattoos to keep it in the same kind of theme...


